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UI/UX Designer

Прямой работодатель  Hypercell Games ( hypercell.games )
Миддл • Сеньор
Арт, Дизайн • Gamedev design • UX/UI design • Mobile design • UX • UI • 2D/3D • Gamedev
13 августа
Удаленная работа
Опыт работы от 3 до 5 лет
Работодатель  Hypercell Games
Описание вакансии

Hypercell Games is a studio specializing in the development of hybrid-casual and puzzle mobile games.

Our games are played by millions of users worldwide, and we continue to actively expand.

 

Here's what you need to know about us:

  • Sand Balls game – 348 M+
  • Rope and Balls – 47 M+
  • Freaky Stan – 32 M+
  • Garden Balls – 20 M+
  • Run&Gun – 13 M+
  • Unpuzzle – 12 M+

 

Do you know where the green button should go? Find the "Apply" button!

We are rapidly growing and are searching for a UI/UX Designer!

 

For which tasks (responsibilities)?

  • Collaborate with product managers to create User Flow and UI for multiple projects;
  • Interact and collaborate with team members from various departments such as design, art, and programming;
  • Design visually appealing, intuitive, and effective user interfaces;
  • Apply and maintain a consistent artistic standard across the entire project interface;
  • You may also be tasked with ASO needs, such as creating app icons and store screenshots.

What kind of professional are we looking for?

  • 3+ years of experience as a UI/UX Designer;
  • Proficiency in designing clear wireframes, interactive prototypes, and user flows using Figma;
  • A player-centric mindset, with the ability to advocate for the player's perspective;
  • Ability to take ownership of the UX for multiple features;
  • Ability to rapidly produce high-quality work and iterate as needed to find the best solutions;
  • Excellent verbal and written communication skills, enabling the effective articulation and understanding of user needs;
  • Strong online portfolio demonstrating user-centered design solutions with robust visual direction and interaction design;
  • Passion for creating and playing games.

As a Plus:

  • Expertise in UX interaction and design principles, including rapid prototyping, concept diagrams, user scenarios, wireframes, flows, experience maps, design patterns, and annotated comps;
  • Knowledge of user research methodologies;
  • Proficiency in motion design.

Why do we enjoy working here?

  • The opportunity to work on games played by millions of players;
  • Implement your bold ideas;
  • Work from anywhere in the world, as all work processes are set up for remote work;
  • Paid vacation;
  • Support for professional development (training, coaching, and more);
  • Opportunity to grow and develop with the company;
  • Supportive and warm working atmosphere within the team.

Специализация
Арт, ДизайнGamedev designUX/UI designMobile designUXUI2D/3D
Отрасль и сфера применения
Gamedev
Уровень должности
МиддлСеньор